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Game Rant on MSNMario Kart: Double Dash Was Almost Very DifferentDouble Dash almost did not have the two-driver mechanic due to challenges in development. Developers considered sidecars but ...
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Screen Rant on MSNI’m So Glad Mario Kart: Double Dash Didn’t Use Its Backup PlanMario Kart Double Dash is well known for its unique tandem racing feature that sets it apart from the rest of the series, but it almost didn't happen.
It's hard to imagine, but Mario Kart: Double Dash's two-player driving mechanic almost didn't happen! As I am sure you know, in Mario Kart: Double Dash, rather than only choosing one character to ...
Now that was a hook. That's exactly what Mario Kart: Double Dash!! brought to the table in 2003, the first and last time we would see the mechanic crop up in the series. However, the classic ...
This can lead to much contentious debate, but we have wonderful memories of Mario Kart: Double Dash!! despite it often getting short shrift from many. While not overflowing with new ideas ...
Ultimate. Not to be confused with Petey Piranha, who was playable in Mario Kart: Double Dash!! and Mario Kart 8 Deluxe’s DLC, Piranha Plants have been mainstays of Mario Kart, serving as chompy ...
Mario Kart is a huge part of Nintendo's gaming library, but one title on the GameCube almost had a different vibe entirely!
Think the final lap of Baby Park on Mario Kart: Double Dash where it’s chaos and clutter everywhere, but with the aggressive goal of making sure you’re taking down others constantly to advance.
The main gimmick in Mario Kart: Double Dash, which was released on GameCube in 2003, is that players choose two characters ...
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IGN India on MSNMario Kart World for Nintendo Switch 2: First Hands-On PreviewMario Kart World is the first new home console Mario Kart game in a decade. We went hands-on with this Nintendo Switch 2 launch title and played a ton of it across several different modes, so let’s ...
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