AMD’s Mantle 1.0 is indeed dead, but like a Jedi, it looks to have risen in the form of the Kronos Group’s new open standard, cross-platform Vulkan API (but without Obi Wan’s weird blue glow). As I ...
Lynx brings choice and run-anywhere ease to graphics rendering across any architecture, any API, easy OpenGL-to-Vulkan migration, and fast prototyping, all in one comprehensive platformSAN JOSE, Calif ...
Valheim's bosses aren't the only thing to get a buff in the Viking game's latest update, as the introduction of Vulkan support for Windows players means your gaming PC might see a boost in performance ...
FFmpeg’s main development branch has gained NVIDIA GPU-accelerated frame interpolation through a new Vulkan-based Frame Rate Up-Conversion filter. The feature, commonly abbreviated to FRUC, examines ...
Use left and right arrow keys to seek audio. The Khronos Group has announced that Vulkan is finally released and ready to be used on any platform you desire. The full specification of Vulkan, 1.0, is ...
The Unity game engine, which powers most of the apps on the Oculus store, now supports the Vulkan graphics API with Oculus Quest. Vulkan is the successor to OpenGL, the industry standard graphics API ...
The time’s are a-changing, and the graphics technology games have used for decades are changing right along. Khronos Group is throwing out nearly 25 years of OpenGL and starting fresh with a powerful ...
The gap between mobile and PC gaming is constantly narrowing because of the improvements in mobile hardware. But as this gap closes, game developers need tools that can help them create titles that ...
The Khronos Group announced today the release of the Vulkan 1.2 specification for GPU acceleration. This release integrates 23 proven extensions into the core Vulkan API, bringing significant ...
The Vulkan 1.3 specification was released today, incorporating and mandating proven, developer-requested extensions to make that functionality consistently available across all supported platforms.
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