Battle hordes of demons with DOOM Slayer inspired matte green armor that features 3D, silver helmet spikes and plated ...
In terms of how DF determined that DOOM was the overall winner, the team attributed the award to "the game's ability to ...
Set against the backdrop of an invasion on Argent D’Nur, the Doom Slayer must work to stop the hordes of Hell from capturing an artifact of great power — one that would tip the scales in Hell’s favour ...
Chris is a writer with an academic background in Creative Technology and Games Design. This experience has allowed him to look at games through a critical lens, analyzing what makes for good design.
The Slayer has returned in Doom: The Dark Ages, ready to take on the forces of hell once again, this time with a medieval twist. The third entry in id Software's reboot trilogy is another fantastic ...
All products featured here are independently selected by our editors and writers. If you buy something through links on our site, Mashable may earn an affiliate commission. Several decades have passed ...
Nick is a freelance writer from Chicago, IL, with a BA in Creative Writing from the University of Illinois at Urbana-Champaign. His lifelong belief in the artistic power of video games led him to ...
Yes, there will be demons to kill, double-barrel shotguns to wield, and a generous amount of ripping and tearing, but there’s something else at play. Almost 10 years after the 2016 reboot ...
id Software's Doom reboot may not have been big on story, but Doom: The Dark Ages is going all out to be cinematic, and its new story trailer crams in a host of plot points. Hardcore fans will be ...
When Doom (2016) came around and rebooted the series for the second time, players were treated to one hell of a good time. It was a game with gore, driven by a heavy as hell metal soundtrack, and a ...
If you’re here, then it’s likely you’ve run into the three mysterious, spectral wolf statues that are found in the battlefield during DOOM: The Dark Ages’ The Siege Part 1 (Chapter 6). Fortunately, ...
Scott Baird is a contributor with over a decade's experience writing about video games, along with board games and tabletop RPGs. Scott has previously worked for Dexerto, Cracked, Dorkly, and Gamepur.