FFmpeg’s main development branch has gained NVIDIA GPU-accelerated frame interpolation through a new Vulkan-based Frame Rate ...
NVIDIA's GPU-accelerated frame interpolation support has been integrated into FFmpeg through a Vulkan API, as announced by ...
FFmpeg has added NVIDIA GPU-powered video frame interpolation for RTX 30 series and newer. FRUC can generate intermediate ...
Valheim's bosses aren't the only thing to get a buff in the Viking game's latest update, as the introduction of Vulkan support for Windows players means your gaming PC might see a boost in performance ...
While the latest instalment in Tom Clancy's Ghost Recon series may have launched back in October last year, Breakpoint recently received support for the Vulkan API as part of its 2.0 update. Today we ...
AMD’s Mantle 1.0 is indeed dead, but like a Jedi, it looks to have risen in the form of the Kronos Group’s new open standard, cross-platform Vulkan API (but without Obi Wan’s weird blue glow). As I ...
The Khronos Group behind graphics API Vulkan has announced the ratification and public release of Vulkan Ray Tracing. Delivered via a handful of open-source extensions, Vulkan is now able to offer ...
The time’s are a-changing, and the graphics technology games have used for decades are changing right along. Khronos Group is throwing out nearly 25 years of OpenGL and starting fresh with a powerful ...
Use left and right arrow keys to seek audio. The Khronos Group has announced that Vulkan is finally released and ready to be used on any platform you desire. The full specification of Vulkan, 1.0, is ...
The Vulkan 1.3 specification was released today, incorporating and mandating proven, developer-requested extensions to make that functionality consistently available across all supported platforms.
The Khronos Group announced today Vulkan, its next generation API for high performance 3D graphics and GPU-based computation. Vulkan, previously known as Next Generation OpenGL or just GLnext, is ...
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