Animator Michael Eurek took to Vimeo to show off his rendering of the Temple of Time, first seen in Nintendo 64’s The Legend of Zelda: Ocarina of Time, using the development software Unreal Engine 4.
Sarah has been an editor and contributor for Game Rant since 2015. After meeting her first Chocobo, she never looked back. Sarah majored in game design in college and utilizes that knowledge to ...
The games that stick with us the most are usually rooted in tragedy, and they imprint upon us a deeper meaning that, regardless of whether we digest the full message, those values still reach us ...
Development of The Legend of Zelda: Ocarina of Time saw the game go in many different directions before Nintendo settled on its release version, and the game was almost devoid of Young Link until ...
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