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Game Rant on MSNMario Kart: Double Dash Was Almost Very DifferentDouble Dash almost did not have the two-driver mechanic due to challenges in development. Developers considered sidecars but ...
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Screen Rant on MSNI’m So Glad Mario Kart: Double Dash Didn’t Use Its Backup PlanMario Kart Double Dash is well known for its unique tandem racing feature that sets it apart from the rest of the series, but it almost didn't happen.
That's exactly what Mario Kart: Double Dash!! brought to the table in 2003, the first and last time we would see the mechanic ...
The main gimmick in Mario Kart: Double Dash, which was released on GameCube in 2003, is that players choose two characters ...
12don MSN
Mario Kart World – everything we know so far ; I've analyzed every frame of the new Nintendo Switch 2 Mario Kart game footage ...
Check out our ranking of the entire Mario Kart series below, and let us know how you would rank the series in the comments ...
Mario Kart is a huge part of Nintendo's gaming library, but one title on the GameCube almost had a different vibe entirely!
Mario Kart World is the first new home console Mario Kart game in a decade. We went hands-on with this Nintendo Switch 2 ...
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Sunderland Echo on MSNSwitch 2 preview: 6 wild things that happened in my time with Mario Kart WorldDuring my adventures at sea, I spotted a boat with what looked suspiciously like a ramp on the back. I was expecting to be fired off into the distance or to get some kind of boost, what I didn’t ...
It's hard to imagine, but Mario Kart: Double Dash's two-player driving mechanic almost didn't happen! As I am sure you know, in Mario Kart: Double Dash, rather than only choosing one character to ...
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